Episodes

Jan. 31, 2021

076 – The Interplay of Hidden and Visible Information in Magic’s new set Kaldheim

In today's episode, I analyze the new keywords and mechanics of the Magic the Gathering set "Kaldheim". Especially "Foretell" and "Boast" which are very different. One has a lot of clear visible information and asks a very precise and direct question to your opponent, while the other is adding hidden information and keeps your
Jan. 25, 2021

075 – How to Learn your Customer’s Language?

In today's episode, I explain my method of learning the language of my target audience? In order to do so, I asked people over at Reddit about what they like about Dueling Strategy Card Games and identified their answers and especially the words and language they used. The goal is to later adopt their
Jan. 18, 2021

074 – Designing Heart of Cthulhu with Patrick Kelleher

Important Links for this episode: Heart of Cthulhu on Instagram […]
Jan. 13, 2021

073 – The Evolution of Deckbuilding with Andrew Parks, Designer of Core Worlds

Important Links for this episode: Quixotic Games Website Core Worlds […]
Jan. 3, 2021

072 – Elegance in Game Design with Dario and Fabian of Crimson Company

Important Links for this episode:Crimson Company WebsiteUpcoming Kickstarter Expansion of […]
Dec. 31, 2020

071 – 2020 in Review and Goals for 2021

Today I would like to talk a bit about the […]
Nov. 24, 2020

070 – License Agreements & Game Design Contracts

For many independent board game designers, licensing their game to […]
Nov. 7, 2020

069 – Designing & Publishing D&D Content with Frank Tedeschi

Connect with Frank Tedeschi:Deadbox GamesInstagram Account (<– check this out […]
Sept. 16, 2020

068 – Design Diary of Duelist, the first Nerdlab Co-Design with Christian Kudahl

I have been asked several times which game design projects […]
Sept. 3, 2020

067 – How to lead a Playtest by asking the right Questions

Get the free Playtesting Questionnaire Template Join the Nerdlab Discord […]
Aug. 24, 2020

066 – Combining Game Genres in Dinn TCG with Gabriel and Hayley

Connect with Gabriel and Hayley of Dinn:Dinn Website Dinn on […]
Aug. 17, 2020

065 – How to write a Board Game Rulebook

Connect with the Nerdlab Community:Join the Nerdlab Discord Join the […]
Aug. 10, 2020

064 – 10 Common Mistakes of new Game Designers

Connect with the Nerdlab Community:Join the Nerdlab Discord Join the […]
Aug. 3, 2020

063 – Diverse and Innovative Attributes and Stats in Strategy Card Games – Part 2

Upcoming Twitch Game Design Live Stream:Wednesday at 10pm CEST, that’s […]
July 24, 2020

062 – Diverse and Innovative Attributes and Stats in Strategy Card Games

Connect with the Nerdlab Community: Join the Nerdlab Discord Join […]
June 6, 2020

061 – Fun and Frustration in Roguelike Deckbuilding Games like Monster Train and Slay the Spire

Connect with the Nerdlab Community: Join the Nerdlab Discord Join […]
May 22, 2020

060 – Set Collection in Board Games

Connect with the Nerdlab Community: Join the Nerdlab Discord Join […]
May 14, 2020

059 – Iterate, Iterate, Iterate, Iterate, Iterate … Succeed

Connect with the Nerdlab Community: Join the Nerdlab Discord Join […]
May 5, 2020

058 – How to Improve the Time Value Coefficient by Reducing Game Length

Connect with the Nerdlab Community: Join the Nerdlab Discord Join […]
April 28, 2020

057 – Keyword Counters and their benefits in Magics new Set Ikoria

Connect with the Nerdlab Community: Join the Nerdlab Discord Episode […]
April 21, 2020

056 – How to Design Quest Cards Players won’t forget

Connect with the Nerdlab Community:Join the Nerdlab CommunityNerdlab Website Nerdlab […]
April 14, 2020

055 – Bloodrage – 11 Exceptional Design Choices and what we can learn from them

Connect with the Nerdlab Community:Join the Nerdlab CommunityNerdlab Website Nerdlab […]
April 7, 2020

054 – GWENT – 5 Exceptional Design Choices and what we can learn from them

Connect with the Nerdlab Community:Join the Nerdlab CommunityNerdlab Website Nerdlab […]