Episodes
Jan. 31, 2021
076 – The Interplay of Hidden and Visible Information in Magic’s new set Kaldheim
In today's episode, I analyze the new keywords and mechanics of the Magic the Gathering set "Kaldheim". Especially "Foretell" and "Boast" which are very different. One has a lot of clear visible information and asks a very precise and direct question to your opponent, while the other is adding hidden information and keeps your
Jan. 25, 2021
075 – How to Learn your Customer’s Language?
In today's episode, I explain my method of learning the language of my target audience? In order to do so, I asked people over at Reddit about what they like about Dueling Strategy Card Games and identified their answers and especially the words and language they used. The goal is to later adopt their
Jan. 18, 2021
074 – Designing Heart of Cthulhu with Patrick Kelleher
Important Links for this episode: Heart of Cthulhu on Instagram […]
Jan. 13, 2021
073 – The Evolution of Deckbuilding with Andrew Parks, Designer of Core Worlds
Important Links for this episode: Quixotic Games Website Core Worlds […]
Jan. 3, 2021
072 – Elegance in Game Design with Dario and Fabian of Crimson Company
Important Links for this episode:Crimson Company WebsiteUpcoming Kickstarter Expansion of […]
Dec. 31, 2020
071 – 2020 in Review and Goals for 2021
Today I would like to talk a bit about the […]
Nov. 24, 2020
070 – License Agreements & Game Design Contracts
For many independent board game designers, licensing their game to […]
Nov. 7, 2020
069 – Designing & Publishing D&D Content with Frank Tedeschi
Connect with Frank Tedeschi:Deadbox GamesInstagram Account (<– check this out […]
Sept. 16, 2020
068 – Design Diary of Duelist, the first Nerdlab Co-Design with Christian Kudahl
I have been asked several times which game design projects […]
Sept. 3, 2020
067 – How to lead a Playtest by asking the right Questions
Get the free Playtesting Questionnaire Template Join the Nerdlab Discord […]
Aug. 24, 2020
066 – Combining Game Genres in Dinn TCG with Gabriel and Hayley
Connect with Gabriel and Hayley of Dinn:Dinn Website Dinn on […]
Aug. 17, 2020
065 – How to write a Board Game Rulebook
Connect with the Nerdlab Community:Join the Nerdlab Discord Join the […]
Aug. 10, 2020
064 – 10 Common Mistakes of new Game Designers
Connect with the Nerdlab Community:Join the Nerdlab Discord Join the […]
Aug. 3, 2020
063 – Diverse and Innovative Attributes and Stats in Strategy Card Games – Part 2
Upcoming Twitch Game Design Live Stream:Wednesday at 10pm CEST, that’s […]
July 24, 2020
062 – Diverse and Innovative Attributes and Stats in Strategy Card Games
Connect with the Nerdlab Community: Join the Nerdlab Discord Join […]
June 6, 2020
061 – Fun and Frustration in Roguelike Deckbuilding Games like Monster Train and Slay the Spire
Connect with the Nerdlab Community: Join the Nerdlab Discord Join […]
May 22, 2020
060 – Set Collection in Board Games
Connect with the Nerdlab Community: Join the Nerdlab Discord Join […]
May 14, 2020
059 – Iterate, Iterate, Iterate, Iterate, Iterate … Succeed
Connect with the Nerdlab Community: Join the Nerdlab Discord Join […]
May 5, 2020
058 – How to Improve the Time Value Coefficient by Reducing Game Length
Connect with the Nerdlab Community: Join the Nerdlab Discord Join […]
April 28, 2020
057 – Keyword Counters and their benefits in Magics new Set Ikoria
Connect with the Nerdlab Community: Join the Nerdlab Discord Episode […]
April 21, 2020
056 – How to Design Quest Cards Players won’t forget
Connect with the Nerdlab Community:Join the Nerdlab CommunityNerdlab Website Nerdlab […]
April 14, 2020
055 – Bloodrage – 11 Exceptional Design Choices and what we can learn from them
Connect with the Nerdlab Community:Join the Nerdlab CommunityNerdlab Website Nerdlab […]
April 7, 2020
054 – GWENT – 5 Exceptional Design Choices and what we can learn from them
Connect with the Nerdlab Community:Join the Nerdlab CommunityNerdlab Website Nerdlab […]